Procedures and Event Overview
Table of Contents
I. Points and Championship
- Cup Series Championship Format
- Grand National Championship Format
- Truck Series Championship Format
II. Signups and Entry Fees
III. Event Overview and Schedule
IV. Incident System
I. Points and Championship
In all series, 40 points are awarded for a race victory. Second place will receive 37 points. Third will receive 35 points, and 1 point will be deducted for each position behind that all the way to 37th where every driver who starts the race will receive 1 point. At the halfway point in the race, the Top 10 will receive bonus points, 10 points to first all the way down to 1 point for 10th.
2017 CUP SERIES CHAMPIONSHIP FORMAT
The Premier Racing League Cup Series will have three 12-race segments, with individual championships. Points will be kept for each segment, as well as for an overall champion. The overall championship will have one additional championship race to make a 37 race season. For each segment, the lowest race will be dropped. For the overall championship, the four lowest races will be dropped.
2017 GRAND NATIONAL SERIES CHAMPIONSHIP FORMAT
The Premier Racing League Grand National Series will have three 11-race segments, with individual championships. Points will be kept for each segment, as well as for an overall champion. The overall championship will have one additional championship race to make a 34 race season. For each segment, the lowest race will be dropped. For the overall championship, the four lowest races will be dropped.
2017 TRUCK SERIES CHAMPIONSHIP FORMAT
The Premier Racing League Truck Series will have three 10-race segments, with individual championships. Points will be kept for each segment, as well as for an overall champion. The overall championship will have one additional championship race to make a 31 race season. For each segment, the lowest race will be dropped. For the overall championship, the four lowest races will be dropped.
2017 V8 SUPERCAR SERIES CHAMPIONSHIP FORMAT
The Premier Racing League V8 Supercar Series will have a 9-race season. Halfway points will not be given, and the lowest race will be dropped.
II. SIGN UPS AND ENTRY FEES
- The 2017 Premier Racing League Cup Series will have an entry fee of $60 for the season. Drivers may instead choose to pay $25 per 12 race segment, (Races 1-12, 13-24, 25-36).
- The Premier Racing League AdvoCare Cup Series will be capped at 43 drivers per segment. Sign ups will open up at least 2 weeks before the start of a new segment. Those that have not paid for the upcoming segment will surrender their slots at that time. Drivers must make payments 24 hours before the start of a race in order to be eligible for that race.
- The Premier Racing League Grand National Series will be free and will not have a participation cap. Drivers must sign up 24 hours before a race in order to participate in that race.
- The Premier Racing League Sportsman Truck Series will have an entry fee of $25 for the season. Drivers may instead choose to pay $10 per 10 race segment.
- Entry fees will go towards server fees, broadcasts, prizes, and other league fees.
- Entry fees are non-refundable except under extraordinary circumstances and with league admin approval. No refunds will be given due to personal conflicts with other drivers, league admins, or rule violations. Race sponsorship is non-refundable under any circumstance. 100% of funds received through entry fees, sponsorship, or other sales goes directly into the league for the benefit of its members.
- 2 weeks before the end of a Cup Series segment, if a driver has not signed up for the new segment and/or has been inactive for 4 weeks without admin notice in the Grand National or Truck Series, that drivers number will be released back to the public.
III. EVENT OVERVIEW AND SCHEDULE
- All three Premier Racing League Series will follow the same race day schedule. Practice will open at 8:00pm EST for 70 minutes. Ovals will have single car qualifying will start at 9:10pm EST for 10 minutes. Road courses will have group qualifying at 8:40pm EST for 35 minutes. The last 5 minutes of qualifying is reserved for the Driver’s Meeting, and no laps may be recorded during that time. The race will begin immediately after the Driver’s Meeting..
- The Daytona 300 will hold a special qualifying format. Keep tabs by e-mail and the Group Facebook page for information regarding this format. We will have live single car qualifying, qualifying duel races, and the Daytona 300 on separate weeks.
- All races will use weather based on the actual forecast at a given track. Track state will be determined based on how many races are being held at the track that week.
- All races will have fixed setups. These setups will be prepared by the league officials and will be tested for the track, or the appropriate iRacing fixed setup will be used when available.
- Max Fuel will be set to 100%.
- There will be 0 Fast Repairs available for all races.
- All race starts and restarts will be double file with lap cars at the back of the field.
- The first drivers 1 lap down will be given the Lucky Dog free pass as deemed by the iRacing Software. Keep in mind that if you slow to under 30 mph, or receive any incidents (including 0x incidents), you will not be eligible for the Lucky Dog.
- All road course races will have the possibility of ONE random yellow flag. We will have a non-racing admin in the server, and he will use www.random.org and their “Random Integer Generator” to find a lap that falls in the middle 1/3 of the race. (Example: Road America is 27 laps, the number could be anywhere between 9 and 18. There is a yellow flag on the lap number it lands on). The way this will work is the Admin will throw the yellow flag as the leader is approaching the line to finish the lap number that was chosen by the number generator. This way, the leader will take the yellow, and the pace car should come out of the pits directly in front of him, allowing the field time to get caught up before pit road opens. If a yellow flag comes out for an incident during this time frame, there will not be a random yellow flag.
IV. INCIDENT SYSTEM
- When a yellow flag flies in any PRL event, any driver who feels they may have caused the incident is required to “Claim” the caution. If multiple drivers claim it, it will be reviewed post-race.
- If a driver claims a yellow but reviews the incident post race, and feels he was not the cause of the incident, they may submit a replay file (including 1 lap before and after the incident in question) and their reasons why they feel they were not the cause via email before noon ET the following day to have it reviewed. If it is found that the driver indeed was not at fault for the yellow then the claimed yellow will be removed.
- If no driver claims a caution then it will automatically be reviewed by the Rules and Penalty Committee.
- Incidents will be classified in one of the following ways:
- Racing Incident – No fault assigned, no probation or penalties.
- Netcode – No penalty given unless driver had a sufficient and official warning about their connection from a in-race admin and showed negligence by continuing to race in a compromising situation.
- Avoidable Contact – A driver, or drivers are assigned fault.
- Non-Caution Incident – A driver is found at fault for a incident that did not result in a caution.
- Causing a yellow will result in Incident Points (IP) and will be handed out in the following ways:
- Claiming a yellow will result in 1 IP.
- Not claiming a yellow and being found at fault will result in 2 IP.
- Causing a yellow within 4 laps of a start/restart on tracks less than a mile in length, or within 2 laps on tracks a mile in length or above will result in an additional IP. (ex. Claiming a yellow after a restart will be 2 IP instead of 1 IP)
- IP’s will be tracked in 3 race segments based on races started for that driver and will result in the following penalties.
- 2 IP’s within 3 races will result in a EOLL penalty to be served at time of the caution (if it was claimed) or at the start of the next race (if it was reviewed).
- 3 IP’s within 3 races will result in a EOLL penalty served at the time of the caution (if it was claimed) and at the start of the next race. A Stop & Go Black Flag will be issued at the start of the next race if 3 IP’s are hit after the race (ex. Driver A claimed a yellow in Race 2 and was given 1 IP, then was found at fault for a yellow in review after Race 3 and was given 2 IP’s).
- 4 IP’s or more within 3 races will result in disqualification at the time of the caution (if it was claimed),1 race suspension to be served at the next race, and a EOLL to start the race after the suspension. A Stop & Go Black Flag will be issued at the start of the next race after the suspension if 4 IP’s or more are hit after the race.
- If a driver hits the 4 IP mark more than once in a season, that driver will automatically be reviewed by the RPC before they are allowed to return.
- IP’s can be handed out for penalties not covered above by the RPC for various reasons (intentional wrecks, chat violations, etc.).
- A driver can be brought up for review at any time by the RPC regardless of IP status with the league for their driving, attitude, etc.
- IP’s will directly correlate with championship points and will be docked after the race. (1 IP = 1 Championship point)
- Black Flags are generally not cleared by admins in our races. When there is a non-racing administrator, you may ask to have a bogus black flag.” All such incidents will be reviewed, and if it is deemed that the black flag was warranted, and you asked for it to be cleared, an appropriate penalty will be levied..
- Driving practices to intentionally cause iRacing race control to give a black flag to another competitor is strictly prohibited. Common examples of this are on restarts (see Rule 2.7.5) and pacing (see Rule 2.7.3). If the RPC reaches a majority ruling that any black flag was caused intentionally, an appropriate penalty will be levied..
- If a driver is suspended by iRacing for any reason they will additionally be suspended from the league until the suspension from iRacing is removed.